Flashes of Thunder
(Starting with a scenario that turned out to be very short due to the chaos of the RNG that I mentioned in the introduction post. This is the "Flash, Thunder" scenario from Lock and Load Tactical Heroes of Normandy where scattered paratroops have to roll a random event at the beginning of each turn to determine if they find more friends... or enemies.) Early morning, 06 June, 1944, somewhere on the Cotentin Peninsula, Normandy, France. PFC Walter Hird softly cursed to himself as he looked at his watch. His platoon should be in position to move on the objective at Pouppeville in 15 minutes. If they did, he was unlikely to be joining them, considering he found himself all alone, and had no real idea where he was. The drops had been one huge SNAFU, with his unit scattered all over the Cotentin. He leaned deeper into the shadows of the hedgerow he crouched beside and angled his compass to try to catch the light of the full moon. If he just kept moving East, he’d probably b